Version 0.1.3 - Vassal Edition
Voidheart Symphony » Devlog
Hey folks, a big update for Voidheart here! We've got...
- Big changes to the Covenants system! Bond is gone, and instead you change and spend Rank a lot more freely over the course of an investigation.
- New Covenants: Strength, Hermit, Wheel of Fortune, Justice, Temperance and the Devil.
- A new method of tracking your exploration of castle shards in Travel the Labyrinth/Find Shelter.
- Guidance for running the first session.
- Moves for dealing with the immediate aftermath of an investigation (Rivers in the Desert, Darkness Falls) and the downtime between investigations (Retaliation and Peace and Quiet).
- A hierarchy of Vassals in the castle's feudal system, setting the resources, powers and castle shards each tier can draw on.
As always, leave comments here or check out our discord if you want to give feedback!
Files
Voidheart Symphony - Covenant Cards.pdf 1.3 MB
Jun 10, 2019
Voidheart Symphony - Moves.pdf 91 kB
Jun 10, 2019
Voidheart Symphony - Rebel Playbooks.pdf 455 kB
Jun 10, 2019
Voidheart Symphony - Main Book.pdf 8 MB
Jun 10, 2019
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Voidheart Symphony
The castle infects all. Its vassals run this city. Start your revolution.
Status | In development |
Category | Physical game |
Author | UFO Press |
Tags | PbtA, Tabletop |
More posts
- Final Version!Mar 30, 2021
- Release Candidate version!Feb 25, 2021
- v0.9 - Near Culmination EditionDec 27, 2020
- New playbook layoutNov 01, 2020
- v0.8 - Intensified EditionOct 29, 2020
- v0.6: Connection and Condition editionAug 21, 2020
- Playtest PlaybooksJun 12, 2020
- Version 0.5: Revolution and RetaliationMay 30, 2020
- Version 0.4 - World and Void editionFeb 18, 2020
- v0.3.2 - Flowchart editionNov 05, 2019
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