Version 0.4 - World and Void edition
Voidheart Symphony » Devlog
It's a new version of Voidheart Symphony! Included here we have:
- Completely overhauled advancement! Shrouds and Shadow are gone, and instead you must balance your growing attachment to the Void and the World if you want to get stronger.
- A more detailed investigation clock - feel the heat slowly rise as your target first becomes aware of your investigation and then starts actively hunting you.
- Minor covenants - those fleeting contacts you can use to further your goals, or nurture into full-fledged relationships.
- Example contacts, vassals and cities from our stretch goal writers!
And that's just the high-level summary. Dive in now to see everything that's changed.
Files
Voidheart Symphony - Moves.pdf 93 kB
Feb 18, 2020
Voidheart Symphony - Rebel Playbooks.pdf 251 kB
Feb 18, 2020
Voidheart Symphony - Main Book.pdf 20 MB
Feb 18, 2020
Voidheart Symphony - Covenant Cards.pdf 13 MB
Feb 18, 2020
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Voidheart Symphony
The castle infects all. Its vassals run this city. Start your revolution.
Status | In development |
Category | Physical game |
Author | UFO Press |
Tags | PbtA, Tabletop |
More posts
- Final Version!Mar 30, 2021
- Release Candidate version!Feb 25, 2021
- v0.9 - Near Culmination EditionDec 27, 2020
- New playbook layoutNov 01, 2020
- v0.8 - Intensified EditionOct 29, 2020
- v0.6: Connection and Condition editionAug 21, 2020
- Playtest PlaybooksJun 12, 2020
- Version 0.5: Revolution and RetaliationMay 30, 2020
- v0.3.2 - Flowchart editionNov 05, 2019
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