Coming back after having run a two and a half year campaign to say: this is the good stuff. We told an epic story about changing the world for the better and got to be huge history nerds in the process.
I can't wait to try this out! I love Castlevania, I love this spin on it, and I love the game concept of the cycle repeating across generations. That does leave me with a question, though: how does a campaign end?
1) You’ve finished telling the story for now with this generation, and maybe play an epilogue game about what these heroes did next (maybe a hacked Stewpot?)
2) The castle blights the world enough times and casts it all into the void (BAD END).
3) The players lock down the castle over generations, gradually robbing it of its power to shift and change until it becomes nothing more than a weird building.
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Coming back after having run a two and a half year campaign to say: this is the good stuff. We told an epic story about changing the world for the better and got to be huge history nerds in the process.
What are the changes in the 2nd printing?
Curious about this, too. The Drive Thru RPG version hasn't been updated since May 2020.
Just discovered this (and Legacy) and was curious to ask if either is playable solo or is it a "players+GM"-only game?
I can't wait to try this out! I love Castlevania, I love this spin on it, and I love the game concept of the cycle repeating across generations. That does leave me with a question, though: how does a campaign end?
A few ways!
1) You’ve finished telling the story for now with this generation, and maybe play an epilogue game about what these heroes did next (maybe a hacked Stewpot?)
2) The castle blights the world enough times and casts it all into the void (BAD END).
3) The players lock down the castle over generations, gradually robbing it of its power to shift and change until it becomes nothing more than a weird building.